Category: Built Installation

Installations designed for physical or visual primary engagement

Which inside are you out of?

prints on vinyl, wood, picture frames, and utility lights
8' x 47.5' x 2.5'
Boulder, CO, 2015

Positive musical experiences often elicit feelings of transcendence— of being outside oneself, of non-verbal connection with others, or even feelings of a complete, unified sense of self beyond the pesky mind/body distinctions that characterize our boring everyday lives. In the places we listen to music, event production often aims to expand such transcendental experience by accentuating departures from normalcy; musical performance is augmented with light-shows, perhaps some evocative images or video, or maybe physical objects that range from furniture to weird reflective thingies hanging from the ceiling (disco balls...??) But perhaps what's more remarkable than actually experiencing transcendence through musical performance is our constant yearning to realize such a moment.

The installation design for the 2015 CMKY Festival opening party at madelife uses light, image, and physical material in a slightly different, more immanent, way: to hide the walls behind re-constructed photographic images of the scene that lies just behind each wall. And yet, in the absence of the original walls, a wall nevertheless remains, as one always does between us and the great outdoors. The wood studs placed between the viewer and the large-scale images help maintain this sense of enclosure, an invisible wall through which we must constantly peer. Ernest Bloch noted time and again how the only transcendent thing is our desire to transcend. As we look outside ourselves (to music) to help us transcend, perhaps we can also catch a glimpse of ourselves inside the frame we seek to move beyond.

No-Place, Inconsistently

built object-network and generative sound installation
(at least) 12' x 4' x 3'
Boulder, CO, 2015
Cain Czopek, Photography & Image Transfers

This multi-object installation, involving visual, physical, and sonic materials, treats the representation of place like a slot machine, where image, material, and sound slide against each other. Each piece consists of a photographic print transferred onto the surface of an unrelated physical object. The objects themselves further serve as resonating surfaces— as loudspeakers the objects give voice to soundscape recordings. The sounds eventually move from one object to another following algorithmic spatial trajectories. While all photographs, materials, and sounds were taken from specific sites along the Front Range, the result the artists' reconstructions keeps any particular notion of place up in the air. 

Given the Materials at Hand

generative sound installation with text on acoustic panels
9' x 4' x 4.5"
Ormond Beach, FL, 2013

Given the Materials at Hand confronts viewers/listeners with three elements, each of which interferes with the other two. First, the sound is only coming from behind the viewer who (visually) attends to the panels and the text painted on them in black. Second, the text appears meaningless (devoid of content), but in consideration of its repetitious presentation/variation across the six panels, suggests pattern (though it is a pattern that is not obvious). Third, the panels themselves might initially appear as though they are traditional art-objects, perhaps with a canvas surface, while closer inspection reveals that they are not; being made of acoustically absorptive material covered in a thin, breathable fabric, the panels appear to have been intended to oppose the sound.

The text was generated algorithmically by applying the mathematical permutation that describes the word repetition pattern of a Sestina to sequential sets of six words, and then interlacing the sets according to a different offset factor for each panel. The algorithm is cyclical; when the permutation is applied to panel six (the panel that is semantically intelligible) the text for panel one (first on the left) is produced.

The work as a whole does not seem to be entirely knowable. Rather, as a result of the divergent appearances of the work's various components, viewers encounter their own inability to address it as being whole; the work is perceived as nothing but a series of irreducible gaps between its components. The inability to know what the work means, its presupposed universal meaning, comes as a result of the viewer's own inability to perceive what it actually is. The absence of universal meaning (a way to know the piece) is thus not a mark of our finitude, but of the ontological incompleteness of the work itself, its being any consistent thing.

Mildly Sympathetic Conversationalist

interactive electroacoustic object with realtime music notation
3.5' x 4' x 2'

Ormond Beach, FL, 2013

Technical Note: 

Microphones attached to the top of the guitar stand provide audio input to a generative sound program running in SuperCollider. This program determines a range of sound synthesis parameters by analyzing the audio input, using that data to update the trajectories of (otherwise) independent algorithmic processes, and then triggering sound generation and output. The sound generated by the computer is reinforced using two tactile transducers (HiWave HIAX25C-8/HS 8-ohm exciters) mounted to the soundboard of the acoustic guitar. In this way, the guitar itself serves as the resonating body for all electronic sounds. The pitches being played by the guitar are also being notated on a computer monitor adjacent to the guitar. This is accomplished by sending OSC messages from the sound synthesis program (SuperCollider) to an application drawing the notes in realtime (as they occur). The notation program was written in Processing.

Conceptual Note: 

The guitar's status as a whole, or fully constituted art object is undermined by its own relation to the context of presentation and modes of viewer/listener access. The guitar is not completely anything; it is not a physical art object, nor a piece of music in and of itself. It is not solely an interactive electroacoustic toy, nor is it a device for musical transcription, and so on. Any one functional determination regarding its being is revealed to be unavoidably incomplete. The work is titled and a (purposefully vague) instruction appears on the gallery pedestal as well, which reads: "Touching Allowed." It is presented as necessarily being in relation to Art given its gallery setting, but the work undermines that very same necessity, by presenting an ontologically fractured nonobjective art. It is not 'really' for our visual consideration, nor is it 'really' a piece of concert music or an instrument to perform upon; it is nothing but our ability to encounter its materiality differently.

Sean Was Here

discoverable installation for Google Earth
2 square miles
Gainesville, FL, 2011

Photographs of residential houses were taken in the Duckpond area of Gainesville, FL (slightly Northeast of downtown). Each photograph was uploaded to the Google Earth database of street level pictures and virtually pinpointed on satellite images of the Duckpond area corresponding to the place where the photograph was taken. Over 180 photographs were taken and organized such that when they appear in Google Earth they spell (using Google Earth photo icons), “SEAn wAS HERE.” Photographs of houses were used for two reasons: first, Google rejected photographs that were not "of" something— a clear recognizable object; second, the houses in that area are relatively evenly spaced, which allowed for the icons (when placed over the satellite images of Google Earth) to also appear evenly spaced and helped to reinforce the legibility of each word.